Loading book details
Loading book details
The Science of Storytelling cover

The Science of Storytelling

Will Storr•2019

  1. Chappy's Book Notes•332 books

The Science of Storytelling

Will Storr•2019

Length
6h 51m•~328 pages
Read
Nov 8th - 11th '23
Cognitive PsychologyInterpersonal
•

The summary and key takeaways below are auto-generated. I ran an AI pass based strictly on my handwritten notes for this book. I haven't done my own pass over them yet.

I read a book once and take handwritten notes as I go, then leave them alone. Weeks or months later I come back and write the key points and summary from those notes.

The delay is on purpose. Having to rebuild a book out of my own notes does far more for my recall than a second read-through would.

This one has only gotten as far as the AI pass. I'll come back and redo the takeaways and summary myself soon!

Summary

The brain is a hallucination engine processing 11 million bits/second but making us aware of only 40. Stories exploit this by creating information gaps that trigger curiosity. Characters are driven by origin damage—flawed beliefs from early experience producing particular actions and rich personality. The dramatic question is always "who is this person?" Plot emerges from subconscious struggles with naive realism and confirmation bias. Stories are tribal propaganda that build empathy by simulating others' inner worlds.

Key Takeaways

  • Processes 11M bits/second, aware of only 40
  • Builds cause-and-effect narratives automatically
  • Specific details feel real even when fictional
  • Five triggers: puzzles, questions, unknown endings, red herrings, asymmetric info
  • Unexpected change is the most powerful device
  • Active voice and word ordering guide brain's model-building
  • Origin damage → flawed beliefs → particular actions → character richness
  • Personality maps to OCEAN; culture shapes individualism
  • Ignition point: when character first questions deep beliefs
  • Confabulation: we tell stories to justify our actions
  • Two levels: subconscious struggles drive surface plot
  • Hardwired for status, not happiness
  • Theory of mind: imagine others' brains (20-35% accurately)
  • Seven recurring plots: monster, rags to riches, quest, voyage, rebirth, comedy, tragedy
  • All interpretations shaped by our own origin damage
  • Stories define what it means to be human

Notes

1: Creating a world

  • Brain seeks to control the world
  • Unexpected change: powerful device
  • Curiosity: desire to resolve information gaps
  • Information gap: how to induce curiosity:
    • puzzle, posing of question
    • Sequence of events with unknown end
    • Red herrings: violation of expectations
    • Possession of info by someone else
  • Brain hallucinates / makes models of world
    • Only processes small subset of inputs
  • Ordering of words effects brain’s model
    • Order in which we should survey scene
    • Active voice > passive voice
  • World-making: specific details, even if fake
  • Humans are wired for empathy
  • Theory of mind: can imagine other’s brains
    • Studies: only 20-35% accurate
  • Metaphor: how our brain makes relations
    • Value of physical metaphors
    • Evoke a visual image
  • Brain processes 11 million bits / second
    • Makes us aware of 40 bits / second
    • Brain builds cause + effect narratives

2: The flawed self

  • Naive realism:we believe that only our worldview is correct
  • Stories give us a sense of others’ “why?”s
  • Personality and plot: OCEAN
  • Personality ↔ setting, environment
  • Culture shapes character, individualism
  • Confirmation bias
  • Ignition point: first moment a character begins to question their flaw, deep beliefs
  • Moral idealism: delusional story of self
  • The hero-marker narrative: all stories are about character change

3: The dramatic question

  • The dramatic question: who is this person? Who am I?
  • Confabulation: telling ourselves a story to justify our actions, even though often false
    • Eg. hindbrain driving actions
  • Two levels of story:
  • Subconscious character struggles → plot
  • Hardwired for status, not happiness
  • Stories as tribal propaganda
  • Origin damage → flawed belief(s) → particular actions → richness of character
  • All interpretations are subjective and based on our past experiences / origin damage

4: Plots, ending, and meaning

  • Goals drive everything
  • People have an average of 15 side projects
  • 7 recurring plots in stories:
    • Overcoming the monster
    • Rags to riches
    • The quest
    • Voyage and return
    • Rebirth
    • Comedy
    • Tragedy
  • Standard 5-act structure
    • Scientifically perfect storytelling: 50 Shades of Gray, The DaVinci Code
  • Story → empathy for other’s views, cultures